Alice Hamilton

Alice is an independent young woman who teaches Judo. She lives with her mother, Carol Hamilton, and has been searching for her father, Robert Hamilton, since his disappearance when she was ten. Alice has trust issues and tells Hatter, "I have a bad record with liking guys." She's willing to fight for what she loves and what she believes is right.

Background
Alice grew up in a yellow house with a garden in the back. After her cat, Dinah, was hit by car and died, her father sat with her in the garden for hours while she cried. Her father disappeared when she was ten years old, leading her to believe that other men in her life will leave as well. She has a habit of bringing her boyfriends home to meet her mother and then breaking up with them shortly after that--something her mother refers to as "the kiss of death". Alice seems unaware of this pattern, however, and invites her current boyfriend, Jack Chase, to dinner.

Through the Looking Glass
After dinner, Jack attempts to give her a ring that he claims has been in his family for a long time, while simultaneously proposing that they go and visit his family that very night. Alice refuses, saying that things were going too fast, and asks him leave. Jack embraces her before going and, unknown to her, slips the ring into her dress pocket.

Shortly after, Alice her mother to talk about what happened and while discussing the ring Alice discovers it in her pocket. She rushes out of the building after him and, once outside, is drawn into the alleyway adjacent to her apartment building by the sound of a struggle. She arrives just in time to see Jack get shoved into a white van and driven away into the night. As Alice tries to chase it, she's stopped by Agent White, who claims that he's a friend of Jack's and that he's there to help him. He tells Alice that Jack took something that didn't belong to him and that they need it back. While he talks, Alice opens the ring case behind her back and secretly removes it. Hearing the sound of the ring case opening, Agent White realizes that she has the ring. There's a brief struggle, before the ring case is thrown away from them. Agent White immediately runs after it, not realizing that Alice had only thrown the case, and that she still had the ring on her person. He takes the ring case and runs off as Alice chases him in hopes that he will lead her to Jack. Instead, Agent White leads her into a construction zone and leaps through the looking glass. Surprised, Alice finds herself unable to stop in time and falls through as well.

Adventures in Wonderland
Upon arriving in Wonderland, Alice is initially disoriented, but quickly recovers and continues the pursuit of Agent White. Following him outside, she narrowly avoids falling off the edge of the building as she discovers that what can be seen of the dilapidated city is built hundreds of feet above the ground. Getting her bearings and resuming her chase, she follows Agent White to the White Rabbit headquarters, arriving just in time to see Jack being dragged inside. Determined to rescue him, Alice stealthily attempts to follow them, but in the process is burned by the light from the Scarab airship, branding her with a strange leafy green tattoo on her forearm. Once inside, Alice attempts to locate Jack, but instead finds a series of rooms containing people kidnapped from her world, including a homeless man she encountered on the street earlier that day. Noticing too late that she has walked into a trap, Alice is locked in a cell by Agent White, who taunts her by calling her an "Oyster". Alice further horrified when the cell begins to shrink around her until it becomes a small, dimly lit box and is immediately lifted off the ground. Realizing that she is being moved to a secondary location, Alice uses her hairpin to pick the lock in hopes of escaping. Unfortunately for her, the bottom drops open and she falls into the Lake of Tears below. After swimming ashore, Alice swims down one of the city canals and climbs out of the water into a building that allows her to hide from the Scarab searching for her from above. Upon exiting the water, she immediately encounters "Ratty", a disheveled man working as a rat catcher. Alice is initially threatened by Ratty as he is holding a knife, but he quickly puts it away upon seeing her arm, claiming he wants nothing to do with her because she's an Oyster. Despite his reservations, Ratty pulls Alice out of sight as the Scarab makes a low pass over the canal, informing her that if they are seen together they are both as good as dead. Having few other options, Alice begs Ratty to give her directions to wherever the Scarab is taking Jack. While he is initially uninterested in helping her, he changes his mind when she offers to pay him to help her find Jack, offering him $20 cash. Ratty reluctantly accepts the money, but upon licking it, deems it worthless. Alice introduces herself and Ratty is immediately interested, asking her if she is the "Alice of Legend". Alice avoids the question, asking him again to help her find Jack and Ratty tells her to follow him.

Ratty escorts Alice to the Tea House, claiming that inside there is "a man who knows", though he doesn't offer any further insight. Alice is immediately separated from Ratty as he requests that they stagger their entrances to avoid suspicion and she finds herself captivated by what is happening around her. The "Tea House" appears to actually be an auction house where people are loudly buying and trading bottles of coloured liquid labeled with emotions while the auctioneer sleeps at their podium. Suddenly, the auctioneer awakens, banging their gavel loudly and the chatter around Alice stops as a new product is announced. Much to her confusion, the auctioneer seems to be selling the feeling of having a clear conscience. Once finished their speech, the auctioneer immediately falls back asleep and the noise around Alice resumes. Ratty finally locates Alice in the crowd and once again beckons for her to follow him. Ratty takes Alice to an office where they meet Hatter, the proprietor of the Tea House, who claims to be a friend. Ratty makes Alice show Hatter the burn on her arm and he questions her about how she escaped the Scarab. When Alice, in return, asks him where they are, Hatter informs her that they are in Wonderland. Alice doesn't believe him, pointing out that Wonderland is just a story from a kids book, which doesn't seem to amuse Hatter much as, in return, he darkly demands to know if this "looks like a kid's story" to her. Reluctantly, Alice admits that it doesn't. Hatter continues to explain that Wonderland has changed a lot since the tales told in the book and that the Oysters believe that Wonderland is not real because they don't know how to find it, which is how he would like to keep it. Alice asks why everyone keeps calling her an Oyster and Hatter informs her that the mark on her arm is permanent and that only people from her world are marked by the light as it's the suits way of branding the people they snatch. When Ratty prompts Alice to tell Hatter who she is, Hatter seems unimpressed and informs her that Ratty believes she's "Alice of Legend", referring to the main character of the book. Hatter goes on to remind Ratty that she can't possibly be the same girl as it has been a hundred and fifty years since the original Alice came to Wonderland and that Oysters don't even live that long. Ratty demands that he wants a good price for her anyways and, despite Alice's protesting that she is not for sale, Hatter trades a small bottle of pink liquid labeled "Excitement" for her, claiming that fifty Oysters were drained to make it. When Alice questions what he means by that, Hatter looks regretful and dodges the answer, instead inquiring about who she's looking for. Alice explains that her boyfriend was taken by a man wearing a white rabbit pin, Hatter informs here that he works for The White Rabbit organization, who's job it is to snatch people from her world and bring them to Wonderland to use in the casino. Alice questions what he means when he says "use" and Hatter rushes to reassure her that the people in the casino are kept alive and moderately happy. When Alice asks him how she can get to the casino, Hatter tells her that she can't, but he can introduce her to some acquaintances of his who may be able to help her. Alice questions why he would help a stranger with nothing to offer him in return as her money is apparently useless and rather than answer her, Hatter instead asks if he needed a better reason than that she is pretty and wearing a very wet dress. When Alice seems unnerved by his answer, Hatter acts offended, claiming to be a known philanthropist, but then admits that if he scratches the backs of the people he's offered to take her to, sometimes they scratch his. Recognizing that she has no other options, Alice agrees to go with him.